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HOW AI HELPED DEVELOP THE NEW MICROSOFT FLIGHT SIMULATOR

Microsoft Flight Simulator was one of the first games to be developed by Microsoft for the IBM personal computer in 1982, and since then a whole series of Flight Simulators were launched which included Microsoft Flight Simulator 1.0, Flight Simulator 2.0, Flight Simulator 3.0, Flight Simulator 4.0, Flight Simulator 5.0, Flight Simulator 5.1, Flight Simulator 95, Flight Simulator 98, Flight Simulator 2000, Flight Simulator 2002, Flight Simulator 2004, Flight Simulator X and now Flight Simulator (2020).


It was 14 years since the last version of Microsoft Flight Simulator was introduced and that was Flight Simulator X which was very impressive, especially for its time, but Microsoft has really upped their game with the latest Flight Simulator by literally mapping the entire planet!


Most of the development was done by machine learning with AI drawing most of the surface of the planet from scratch using references from topographical maps and images. It's not perfect though, there are some render issues that can be spotted in densely built-up areas, but Microsoft offers freelance developers cash to fix it. Once a good number of bugs are ironed out, they will be fixed in the Flight Simulator with the latest update.


Take a look at the video below by the YouTube channel: BBC News on the new Microsoft Flight Simulator: The Entire World In A Game - BBC News


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